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  • Art, Creativity and Imagination in Social Work Practices
    Art, Creativity and Imagination in Social Work Practices

    Harnessing the inspiration available from the arts and the imagination brings to life sensitive and effective social work practice.Workers feel most satisfied while service users and communities are more likely to benefit when creative thinking can be applied to practice dilemmas.Drawing on contributions from Canada, England and Utrecht this book illustrates the transforming effect of creatively applied thinking to social problems.The first part of the book considers how use of the self can be enhanced by analytic reflection and application to difficulties facing individuals and communities.The second part shows psychodynamic theory to be a valuable aid when thinking about issues faced by social workers facing threats and accusations, therapeutic work with children and restorative youth justice.The third part of the book considers the implications of working with the arts in community settings – an ex-mining community in North West England, the Tate Gallery in London and the ‘cultural capital’ of Liverpool.Taken as a whole these chapters combine to inspire and provoke thought of how the arts and the imagination can be used creativity to help service users confronted by problems with living and the workers who attempt to get alongside them to think about these. This book was published as a special issue of the Journal of Social Work Practice.

    Price: 42.99 £ | Shipping*: 0.00 £
  • Art Magick Cards : An Inspiration Deck for Creativity
    Art Magick Cards : An Inspiration Deck for Creativity

    The Art Magick Cards are a new card deck from illustrator and art witch Molly Roberts, and are the perfect inspiration tool to kickstart creativity and imbue an art witch practice with the magic of colour.Perfect for all art witches, whether experienced or aspiring, this deck helps you to unlock your creative potential and enter a state of magical flow. Inspired by the colour spectrum, the deck is made up of 45 cards arranged by the five elements: Earth, Air, Water, Fire and Ether.Users can let intuition be their guide in choosing a card, revealing to themselves what creative practice might suit their needs at that time, or seek out a specific card or practice to bolster and boost their mood.Feeling like your creative light is a little dim? A sunrise-bright fire card will remind you to set your intentions!Need some space to think? An air card the colour of the sky at dusk will remind you to trust your intuition. The deck is accompanied by a 16 page booklet that explores the power of colour and the way we can bring it into our lives and magickal practice, as well as introducing the concepts that underpin the deck, and suggested ways to use it.Rooted firmly in the belief that we are all capable of creating beautiful art, this deck will help users to discover that natural gift, and in doing so, unleash their own magick on the world.

    Price: 14.99 £ | Shipping*: 3.99 £
  • Art Magick Cards: An Inspiration Deck for Creativity
    Art Magick Cards: An Inspiration Deck for Creativity

    Art Magick Cards: An Inspiration Deck for Creativity

    Price: 14.24 € | Shipping*: 0.00 €
  • Interactive Stories and Video Game Art : A Storytelling Framework for Game Design
    Interactive Stories and Video Game Art : A Storytelling Framework for Game Design

    The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision.Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon.Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics.This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories. Key Features: The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games Accessible to industry professionals as well as non-developers Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art The definitive framework for designing interactive stories

    Price: 46.99 £ | Shipping*: 0.00 £
  • What is the difference between game design and game art?

    Game design involves creating the overall structure and mechanics of a game, including the rules, objectives, and gameplay elements. It focuses on the user experience and how the game will be played. On the other hand, game art involves creating the visual and audio elements of a game, such as characters, environments, animations, and sound effects. It focuses on the aesthetic and sensory aspects of the game. In summary, game design is about the functionality and interaction of the game, while game art is about the visual and auditory aspects of the game.

  • What are the professions in the field of game design or game art?

    Professions in the field of game design or game art include game designer, concept artist, 3D modeler, animator, level designer, and user interface designer. Game designers are responsible for creating the overall concept and gameplay mechanics of a game, while concept artists develop the visual style and look of the game. 3D modelers create the 3D assets and characters, animators bring them to life through movement, and level designers design the layout and structure of game levels. User interface designers focus on creating the menus, HUD, and other interactive elements within the game.

  • What is the difference between creativity and imagination?

    Creativity is the ability to bring something new into existence, whether it be a product, idea, or solution. It involves the process of generating original and valuable ideas. Imagination, on the other hand, is the ability to form mental images, sensations, and concepts that are not present in one's immediate surroundings. It is the capacity to visualize and conceptualize things that may not exist in reality. In essence, creativity involves the application of imagination to produce something tangible and valuable.

  • How can one develop visual imagination or creativity?

    One can develop visual imagination or creativity by practicing observation and mindfulness. Taking the time to really see and appreciate the world around us can help to develop a deeper understanding of visual elements and how they can be used creatively. Engaging in activities such as drawing, painting, photography, or even just doodling can also help to exercise and expand visual imagination. Additionally, seeking inspiration from other artists and exposing oneself to a variety of visual stimuli can help to spark creativity and imagination.

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  • 365 Days of Creativity : Inspire Your Imagination with Art Every Day
    365 Days of Creativity : Inspire Your Imagination with Art Every Day

    365 Days of Creativity is a thoughtful and inspiring book designed to help you carve out moments of self-expression and unlock your creative potential. Lorna Scobie shows you how to experiment, explore and let go of your artistic inhibitions, encouraging you to look for creative inspiration wherever you go. Featuring creative daily exercises and goal-setting as well as plenty of supportive prompts and tips, this fun and inspiring book will stir your imagination to put a little creativity into every day. Discover all the books in the 365 Days of Art series: 365 Days of Art, 365 Days of Art in Nature, 365 Days of Creativity, 365 Days of Drawing.

    Price: 16.99 £ | Shipping*: 3.99 £
  • Fantasy Genesis Creativity Game (Draw Characters)
    Fantasy Genesis Creativity Game (Draw Characters)

    Conjure creatures and characters from your imagination! To generate fantasy characters and inhabitants that populate an imaginary world, sometimes you need a little creative fuel...and a 20-sided die. Fantasy Genesis Characters is a choose-your-own-adventure game where a roll of the dice decides what type of creature you create. Each chapter expands on mimicking the observable world to engineer original populations by mashing up unrelated quirks and concepts--think vegetarian zombie, Byzantine goth or gangster sheep. Roll the dice to combine traits from word lists. Mix random emotions, behaviors, costumes, cultures and anthropomorphic attributes to create infinite and unexpected characters. Short lessons supply the building blocks to develop character components--expressions, gestures, posture, etc.--while mini demos, creative challenges and RPG-like activities help you bring them to life. .30+ challenges and demonstrations illustrate how to conceptualize and c Game and art book inspiring creativity in fantasy art. Prompts, tips, and techniques for designing fantastical creatures. Unleash your imagination and create your own fantasy world.

    Price: 68.99 £ | Shipping*: 0.0 £
  • Fantasy Genesis Creativity Game (Fantasy Artists)
    Fantasy Genesis Creativity Game (Fantasy Artists)

    Get Rolling on Your Most Inventive Artwork Ever! What lurks in the shadows of your imagination? This book takes you deep into the dusty corners and dark recesses where your most original ideas lie in wait, showing you how to lure them out into daylight, and shape them into fantastic yet believable concept art. Experimentation is the cornerstone of Fantasy Genesis. A series of dice rolls and corresponding word lists present you with an infinite variety of jumping-off points and visual problems to solve. The challenge (and the fun) is to meld seemingly unrelated and everyday elements such as a caterpillar, seashells, fire or a hammer into exceptionally curious, grotesque, oddly beautiful and totally unexpected creations. .40+ step-by-step mini-demonstrations illustrate basic techniques for drawing a wide range of fantasy elements and forms .3 game variations (complete with game sheets) lead you to create fiercely imaginative objects, creatures and humanoids Game and art book inspiring creativity in fantasy art. Prompts, tips, and techniques for designing fantastical creatures. Unleash your imagination and create your own fantasy world.

    Price: 68.76 £ | Shipping*: 0.0 £
  • Altaiir Design Pattern Pad: Imagination in Art
    Altaiir Design Pattern Pad: Imagination in Art

    Altaiir Design Pattern Pad: Imagination in Art

    Price: 6.60 € | Shipping*: 0.00 €
  • Can a game developer simply use fan art of their game in their game?

    No, a game developer cannot simply use fan art of their game in their game without permission from the original creator of the fan art. Fan art is considered a derivative work and is protected by copyright law, so using it without permission could lead to legal issues. It is important for game developers to respect the rights of fan artists and seek proper authorization or licensing if they wish to use fan art in their game.

  • What are video game design licenses?

    Video game design licenses are legal agreements that grant permission to use intellectual property, such as characters, storylines, or other elements, in the creation of a video game. These licenses are typically obtained from the owners of the intellectual property, such as a movie studio, book publisher, or another video game company. By obtaining a license, game developers can legally incorporate popular characters or content into their games, allowing them to attract fans of the original property and potentially increase the game's appeal and sales.

  • Can you change the game design?

    As an AI, I don't have the ability to directly change game designs. However, I can provide suggestions and ideas for game design based on the input and requirements provided. If you have specific changes in mind, I can help brainstorm and discuss potential modifications to the game design. Ultimately, the decision to change the game design would be up to the game developers and designers.

  • Where do you get the inspiration for new game characters?

    I get inspiration for new game characters from a variety of sources. Sometimes I draw inspiration from real-life people or historical figures, other times I look to mythology, folklore, or popular culture for ideas. Nature, animals, and different cultures also serve as sources of inspiration for creating unique and diverse game characters. Ultimately, I try to create characters that are not only visually interesting but also have depth, personality, and a compelling backstory.

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